- "I wish to have a big library full of books."
- — High Priestess' ending in Magical Drop Pocket
High Priestess (ハイプリエステス, "Haipuriesutesu") is a scholarly young woman who debuted in the original Magical Drop.
Appearance and PersonalityEdit
High Priestess wears robes and a miter depicting a half-moon. She sometimes dons a small pair of spectacles.
High Priestess loves reading, and is almost always seen with a book in hand. She is particularly fond of the subject of astronomy. She dislikes sports according to her Magical Drop III profile and is described as "snobbish." She is sometimes depicted as being at odds with Judgement, who is a tomboy who dislikes reading. She ends most of her sentences with zamasu, an archaic Japanese verb.
Magical Drop II Edit
Magical Drop III Edit
High Priestess is playable in all three gameplay modes.
In Magical Journey, Empress and Father Strength snuck into High Priestess' room. Empress was drawing a picture of Strength's pose. When High Priestess arrives, she sees that Empress has stolen her book, she declares revenge against her. In her bad ending, Empress will keep High Priestess' book in possession. But in her good ending, High Priestess will use her wand to summon a large group of books to tumble on Empress. Also in challenge mode, she is located at the second stage on easy alongside Magician, and the ninth stage on medium / hard alongside Temperance. Her ending in the game is where she wants to read several books of some unnamed characters.
A running gag in the PSX version's Challenge Mode is that she invents a special technique called the "Dictionary Club" to match other characters named moves (such as Justice Sword, Magical Flash, and Wild Bomber). She stops using Dictionary Club at the advice of Hierophant when she realizes that she is destroying her books.
Rivals in Magical JourneyEdit
Magical Drop Pocket Edit
In Magical Drop Pocket, she is playable under the name "Hi-Priestess." She wishes for a massive library of books. Sun and Lovers appear, to which she angrily comments that "This is not a kindergarten."
Magical Drop F Edit
The transformation of High Priestess appears when she reaches her Exorcist form. She carries a wand that does a paddleball-like special attack. In one of her victory poses, the book automtically opens, then flashes and turns High Priestess back to her original form. In 1P mode, she is located at the third and final stage of the easy difficulty and the fourth stage of the hard difficulty. High Priestess' starting item is a book where it triples the lines of each combo to send drops to the opponent faster.
- On Tarot Card Number 2, High Priestess is also known as the Popess.
- In Magical Drop F, High Priestess, along with Fortune and Burnz are the only three characters who are final bosses in 1P vs. COM. High Priestess was the final boss at the 3rd stage of the easy difficulty, while Fortune takes the role for her at the 8th stage of the medium difficulty and the 23rd stage of the hard difficulty. Burnz can be the true final boss of the medium and hard difficulties.
- She is the only character from the original Magical Drop who is not present in Magical Drop Touch or Magical Drop V.
|Magical Drop - Magical Drop II - Magical Drop III - Magical Drop F - Magical Drop V|
|Magical Drop for WonderSwan - Magical Drop Pocket - Magical Drop (Game Boy Color) - Magical Drop Touch|
|Characters of Chain Reaction (Magical Drop in Japan)|
|Characters of Magical Drop II|
|Characters of Magical Drop III|